Dirk Knemeyer

The Game Design Round Table #164: Nels Anderson and Firewatch

Description

  • 0:00:58 – Firewatch
  • 0:08:00 – Getting started
  • 0:11:53 – Narrative and level design
  • 0:15:14 – Working with a small team
  • 0:18:42 – Firewatch as a first game
  • 0:23:14 – Current projects
  • 0:26:13 – Design lessons learned
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