Dirk Knemeyer

The Game Design Round Table #153: Riot Games

Episode Outline

  • 0:00:51 – Mechs vs. Minions
  • 0:04:30 – League of Legends
  • 0:07:30 – Condensing a MOBA to tabletop
  • 0:14:27 – Handling quarterbacking
  • 0:18:34 – The early game
  • 0:24:30 – Complexity vs. accessibility
  • 0:28:13 – Build quality
  • 0:37:37 – How the game came about
  • 0:43:30 – Playtesting
  • 0:47:31 – The design process
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