Dirk Knemeyer

The Game Design Round Table Episode #33: Unity of Command. With Tomislav Uzelac

The Game Design Round Table Episode #33: Unity of Command. With Tomislav Uzelac

Jon and Dirk are joined by Tomislav Uzelac, designer of the amazing WW2 strategy game ‘Unity of Command’ and studio lead for 2×2 Games. They dig into the title’s superb AI, its innovative supply system, building a streamlined strategic experience and the challenges of running a game studio from Croatia.

Episode Outline

0:01:40 – Why create Unity of Command?
0:02:00 – Starting from Panzer General
0:05:47 – Design successes in UoC
0:10:20 – UoC’s superb supply system
0:19:08 – Streamlining a wargame
0:20:30 – The challenge of being an indie dev
0:23:10 – The importance of playtesting
0:31:12 – Tomislav’s design process
0:35:35 – UoC’s excellent AI
0:43:27 – Building a studio in Croatia
0:49:40 – The future of 2×2
0:52:55 – What does Tomislav play?

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